Here you can view some of my creative writing and narrative design work. This page is currently under development so be sure to check back for new additions. I’m working on a range of narrative projects at the moment but would love to hear from you if you’re looking to hire a writer. If you’d like to discuss working together, please check out this page for more information and how to get in touch.

Narrative Design Work

Below is a selection of some narrative design projects I’ve created, as well as a few documents taken from projects I’m currently working on. You can also have a look at some of the character profiles, dialogue lines and short scenes I’ve written. You’ll also find links to completed playable games here as I build them.

Narrative Design Documents

High-level overview (one-page) pitch documents for some game concepts I’m working on. If you’d like to know more about any of these then please let me know. I’d be happy to discuss these in more detail and share some of the more in-depth work I’ve been doing on them.

Character Profiles

NPC and Main/Playable Character profile documents that were created for some of the game concepts I’m currently working on as well as for the Beyond Skyrim Arcane University’s student mod projects.

Dialogue Lines & Short Scenes

Standard and example dialogue lines and short scenes from characters created for game concepts.

Quest Design Documents

Samples of short quest design documents for some games and the first Arcane University mod project I worked on.

NPC Barks

These are also a work in progress and will be updated as I continue to develop my writing skills.

Interactive Fiction, Visual Novels And Short Games

Some of my interactive fiction, Twine games and visual novels. I’m working on these at the minute so keep checking back to see the latest updates.

CONTACT – This is the first Twine game I ever made and honestly, my main focus was on learning the ropes of the tool. So, it’s probably not my greatest effort in terms of the narrative. However, I actually got something completed, which was the main goal at this stage in my narrative design journey! Hopefully, you will enjoy it for what it is, which is very much a first effort.

Anamnesis – This is the first game I worked on as a narrative designer, as part of Global Game Jam 2021. It was a great piece of collaboration and I was responsible for the quest design and script. The game was turned around in a weekend so it wasn’t a particularly polished end product but it was a great learning experience. Play it through here or you can read the full script in the quest design document above.

Creative Writing

Scroll to Top